Tropico 5- Waterborne Review
It may be as revolutionary as a hipster in a Che Guevara t-shirt. A lack of originality means that Tropico 5: Waterborne doesn’t wring much more life out of the latest edition of Haemimont Games’ dictator-in-a-box city builder. Much like the main game, which slightly stretched the familiar Tropico formula with new historical eras and nastier politics, this expansion barely broadens El Presidente’s possibilities with a series of glub-glub gimmicks that lets you take Caribbean corruption into the actual Caribbean. Enough new content is provided with a new campaign, buildings, and window dressing to get diehard fans of the original game interested for a couple of days, but there isn’t anything essential here, and the $20 pricetag is a little steep.
The premise is pretty simple. El Presidente decides that being the boss of a banana republic isn’t satisfying enough, so he goes the Bond villain route and heads to the sea. Quicker than you can wonder why every other 007 bad guy in the 60s and 70s seemed to have some kind of watery HQ complete with submarines and pet sharks, you’re expanding your tropical dictatorship from the traditional island jungles out onto the waves. All of …
Continue Reading